Hey there, nice work!
I didn't have the chance to actually run the game, but I read through the PDFs. Coming up with a full RPG system is a challenge, and clearly communicating all of the details is even tougher (in my opinion, anyway). I think you did a great job on both fronts.
The structure of the game helps players pick up and play (especially on the GM's side). I would've liked to have some more examples of play / scenarios that you're imagining too, though - examples of the situations that you're excited about is a great way to jump-start my imagination too as I'm reading it.
The formatting and presentation of the rules PDFs was also very nice. I was very impressed by how cleanly sections managed to break on the half-page-column boundaries.
If you'd like to have a dump of stream-of-consciousness feedback, I typed up some notes as I read over it: https://docs.google.com/document/d/1ttTFpgfRbTOJBc_jeV8P_IfZVUpDsLChkbEkj0-IKmI/...
I hope your plans to continue working on it go well, I think tabletop RPG design is a super cool thing to do!