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on my attempted playthrough i encountered a number of game-breaking issues:

  • while airborne, i would occasionally be suddenly catapulted into the floor, killing me instantly
  • sometimes the jump pads would launch me down instead of up, killing me instantly
  • when riding on speed boosters and stoppers, my wheels would bounce erratically, making gaining speed almost impossible without getting flipped upside down (killing me almost instantly)

notably, all of these introduce some level of randomness into play. since you said in your video that you aimed to reduce randomness, i am assuming none of these are intentional and might only happen on my computer.

from what little i have seen of the game, it looks pretty fun! my only other complaint is that the rotation buttens should be switched (or have an option to be switched). the mechanics are thoroughly fun.

Yeah sorry about all the physics bugs you encountered the physics in the game engine I use are not very reliable and break often. and also I did realize when making the game that some parts of the game are random, that's my fault but thanks for the feedback though. 

*Side note* I'm actually surprised you didn't encounter more bugs considering how crappy this game is. thanks for playing the game.