Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Funny idea, though maybe a bit too RNG-dependent? I think I would prefer if the demon was always heading for the nearest temptation.

In principle, I liked having two soundtracks, but given my strategy in later levels I would have preferred if they hadn’t changed so aprubtly. I get that it’s a bit much for a three-hour jam to implement dynamic scoring, though.

All in all, I think this has potential and I’d be interested to see the idea developed further. Well done!