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(+4)

I read in the patch_notes that you will soon leave Ren'py. which would mean that we won't have access to its TTS to read the game...
I may be in a minority here, but I use the Ren'py TTS to read all my Ren'py games. I liked all the releases of GoodbyeEternity and would like to read what comes next.

Can Godot have a TTS ? and if so, how hard is it to implement ?

I don't like to make selfish demands like this one but, if this isn't too time demanding, can you consider re-adding TTS to the Godot build ?

(+3)

Godot can make use of your OS’ configured text-to-speech, so yes it will be possible :)

It may not be a feature that will be ready for the first release of the game, but we’ll definitely add accessibility settings, like TTS, colorblind modes, fonts upsizing, etc.

(+1)

Yes ! Thank you !