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(2 edits)

there are two things i still don't get and can't find in the guide:

what's the empty jar for?

how does the order of spikes in the safe route match the numbers given in the guide except for the first gate?

(+1)

You can catch fireflies in the jar (with a bug net)
As for the safe route, the order of numbers changes visually on the pad, so you should memorize where the spikes appear and where the numbers are

the fireflies go into the lamp in my game.

i couldn't see any numbers though. could you be more specific?