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Pretty good! The game is easy, and it was a little hard to tell what was going on. And I was kind of just hitting attack the hole time. But with some polish it could be a lot of fun.

(+1)

Thank you for the comment! The game initially was supposed to be harder, but we found that to be a bit frustrating for a first playthrough, so we eased it out a bunch. We also found balancing the stats between encounters to be a bit more difficult than expected, so we rushed it a bit to meet the deadline haha. We tried to make "defend" more relevant by giving it a chance to stun an enemy that attacked the player, but I suppose that could be more relevant in the "double or nothing" run of the game.