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(+1)

To compensate the movement issue you could reduce the bosses health, as the mechanics of the bosses (at least the first) are the same despite of its health. That way you can make the game less repetitive.

Other suggestion is making the bullets visibles to the player, I think that is very important.

The tutorial was good, I appreciate it :D

(+1)

Thanks, I couldn't spend much time revising the gameplay itself and I agree with you that it is indeed repetitive lol