Very nice style. the art assets and SFX paired very nicely. This feels like a game world I want to see more of and continue exploring, especially if you keep polishing the movement and fight mechanics. Godot can be a bit tricky to make the ground less slippery, unless you wanted the friction a little loose for the dramatic slashes of course.
*bug report- After clicking "retry" I tried to rush through the dialogue and the character froze in place. I notice sometimes this happens in my own code too, key spamming issues can be tricky.