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hey, thanks for playing! i believe i fixed this in the latest build, the shards were coming out of a fixed location each frame instead of the player's location each frame, thus hitting you if you walked ahead of them.

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uh oh. that's not good! does it happen when you stand still? move? both?
this has been particularly annoying to diagnose since it doesn't seem to happen to everyone

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(+1)

that might help. i'll look into it when i have the time...!