Playtesting this module was a blast! Highly recommended.
- Definitely beatable in ~4 hours with a focused group, but expect losses! A laid-back play will likely take 3-4 sessions.
- Stand-alone - easily plugable into a (mega)dungeon of your own or played as a stand-alone "escape the level" scenario.
- Multiple ways to "beat" the level, no railroading!
- Fun non-standard factions and their motivations!