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(1 edit) (+2)

Mat I suggest some improvements:


1) Display the unitary and total cps/time for each building

2) Add some kind of crank to 2x multiplier that pops up temporarily when the app is open, so its fun to crank even after cranking is no longer effective

3) It would be cool to show the still not bought buildings one by one, instead of opening them all, so it would always be a surprise to know what crazy contraption the next building will be

(+2)

I will keep those suggestion in the back of my head ! I initially intended to make some of the stuff you just suggested but since it was my first game on the Playdate I struggled a bit and didn't want to make a buggy/laggy mess (and even without all that the game sometimes run at 25fps...)

I'll probably come back to upgrading this game after some weeks/months of practicing !