As others have said, the art style of this game is very entertaining. I especially loved the dedicated purr button, which felt very nice to listen to. I'm a sucker for simple medieval graphic art games, they are always adorable. Good job creating multiple modes for your game, and all the various cutscenes. There were some Thor references I didn't get, but overall it was humorous and brought a smile to my face.
In terms of room for improvement, I'd suggest looking into collision, as it seems the player can get hooked on narrow hallways on occasion. These type of games are driven by story, and the interest in progressing through the gameplay, so it can be a bit frustrating hunting down enemies in a maze. You were able to design it so it was manageable, but other similar games in this jam had me quitting early because I couldn't bother looking for the missing fella. Good ways to avoid that problem are to make the maze feel more convoluted than it actually is, or to put extra enemies in the level so you don't have to hunt for every last one!
There are other minor feedback I could provide but considering this was your first experience in Godot, I'm proud of your achievements.