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wow~~ this game is surprisingly fun! I really like the relaxing part of just managing a store, listening to the clients and then being forced to poison a house at night. Both of those dynamic, when fully fleshed out in the final version, sounds like a recipe for a great game!

The story is also super good and creative.  A Hyde-Jekyll type story where the doctor both heals and also curses their victim is such a good spin.

This is one of those games where I can actually see good fun potential if made into a full game. The potion mixing, the story telling through customers, the store management aspects. I can see multiple different avenues it can go into. The player dilemma of poisoning houses and having different outcome based on which house you infects.

The visual, although charming, can be quite confusing.  Sometimes I am unsure as to what i'm looking at. If there is going to be a full version, I hope that it would have a more whimsical-witchy hand-drawn style. A Paper's Please kinda style would work too. 

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