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The feedback that the keyboard controls not feeling good enough is a trend I've seen currently. So thats definitely something we'll revisit and see if we can look at other button layours that would feel better for the player.

And I wish you the best of luck in beating the level! :) I personally think that the end result was a bit harder than I hoped for, but surely there's some people out there down for a challenge!

We got feed back on controls with our game too so don't feel bad! Not sure if its a webgl thing or not.