Actually i was toying around with that. But extra cash is a good idea
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thanks, now will explain a bit more the idea i had, as that was just a little piece of it since i didnt knew if you would mind reading my idea (its only an opinion so dont take it as a think im asking)
now that the part of the reweard is set the other part i was thinking off is how it could be executed, for example, one way is that once they are on their last stage of growth the wayfarer (ie the character) could either:
A) have a special interaction in which if the feras is stunned the wayfarer feed it.
B) bait the feras into eating more when they are on talking/barganing stage (only applicable on max stage), tho it would have a chance to fail at the difference of bargain
another way is that since the feras need essence to enhance themselves the wayfarer could learn a special (either meaby in a part of the story or taught by a npc) in which the wayfare uses the esscence to make an action:
A) heal your mates or enemy feras, the catch is that if the fera or your allies are full HP or you overheal them the rest of the essence will transform into size points
B) a more direct approach as an attack spell of the wayfarer, it deals little damage but its like those attacks that once it hits it leaves a mark and the more you hit that enemy more marks will happen and more size points it will gain (i see it more as another support ability but more oriented on actually dealing with enemys as using consumables or using your abilities makes the wayfarer not that special of the team (imo))