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Thanks for the feedback!

I put the limit of charges at 5 and wanted to make puzzles where you would eventually need 5 charges to solve it, but I wanted to make sure I introduced the mechanics properly, and then just didn’t have time to get to the more complex puzzles :) 

It sure was fun to design the levels and come up with the puzzles, and I managed to add in the boss where the mechanic is used, but not the most creative, you just restart the level if you overcharge haha.

I thought about reducing the limit of charges to 2-3 at the end, but then I had to change all the levels I already made and I left it where it was, I’m definitely still working on the harder levels cause It is a lot of fun!