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(2 edits) (+2)

So, obviously this is my own opinion, but it felt like there were too many 'scares' (they were cheesy ones too) at the beginning, to where it made me just kind of shrug at all of them (and they ruined the feel of the game for me). I did die in the basement (because I left the hiding spot too soon, i thought he had left) and I just don't have any real need to keep playing.

It almost reminded me of one of those kids haunted houses.... Don't get me wrong, the aesthetics look and sound great, but the rest was just... meh

Its just not my cup of tea, I can see there are plenty of people that did enjoy it, and I do give you kudos, because I know how hard making games are

sorry to hear that the initial abundance of scares felt overwhelming and affected your overall experience. We're continuously working on improvements, and your feedback will be taken into account as we refine the game's balance and atmosphere. We're grateful for your acknowledgment of the aesthetics and the recognition of the effort that goes into game development.

If you ever decide to give it another shot in the future or have any specific suggestions for areas of improvement, please feel free to let us know. We value your input and are committed to making the game an enjoyable experience for all players.