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Good job. I played it a few times and it feels kind of like a speedrun challenge to get out with the most health possible. I liked some of the technical stuff you did like the door opening/closing when the player is nearby. You could of had a static door tile but you took the time to make it a functioning door. Toss in some more levels and maybe a scoreboard and you got a really fun game. 

Thank you so much for your amazing feedback and kind of seeing how I was imagining the gameplay. As well as noticing the finer details. Also did you find the secret button? I have a story and more levels planned and will continue developing this to a nice platformer.