Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

LIBRES was initially conceived as a very personal project, and my mother language is spanish, so it felt like a natural decision.

Even thought my inicial drafts where in english, I decided to change that mid-development to ensure that the project felt even closer to my personal experience.

tl;dr
Im from Uruguay, and it was my first game, so I wanted to make it special and personal.