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Wholesome and sweet game with a powerful message that suicide is okay.
Just kidding. Fun Concept, althought in some levels I could activate the checkpoints from further away than the zone indiacted was which seemed a bit weird and cheesy. One gripe I had right away was that dying is too slow, imo it would be much better if the player teleported to the checkpoint as soon as he touches spikes or falls out of bounds, since this is a game that is really satisfying to speedrun, and constantly keep moving wothout any interruptions. One of the most interesting concepts in this jam!