Hello! I was wondering if there was a way to adjust a sprite's zoom levels globally, while also using this plugin. I don't mean the zoom_change, but rather a zoom for the sprite overall. For example, I have the following code:
transform small: zoom 0.8
And I can apply that to any of the character sprites to make them a little smaller. However, once I enable the auto-highlight effect on a character as follows, the zoom stops working and the sprite reverts to it's original size.
show h stunned: small function SpriteFocus('haka')
If I take out the "function SpriteFocus('haka')" part, the "small" effect works again and the sprite becomes smaller. Is there any way I can have zoom effects work on sprites while the auto-highlighter is active?