did you make this based on sebastian lagues tutorial?
Viewing post in A Guide on Procedural Generation in Unity comments
While I have seen the beginning of his tutorial series, I did not use his tutorial for this. The basic premise of procedural map generation is almost always the same. One thing I very much did use was the Unity Docs, although they seem incomplete at times. In the end it was a lot of trial and error over a duration of several weeks and months.
Thanks for the question though!