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There's a coding error when selecting the good-looking trait in the beginning. It's not enabling the "talent_chr" variable when it normally should.

its coded as 'beautiful'

(+1)

No, the "beautiful" variable is enabled. It's not enabling the "talent_chr" variable that allows half the exp required to increase charisma.

(1 edit)

talent_chr is basically an empty variable placed in order to pass quicktest (a tool to proofread bugs), which ignores conditional statements and will show an error otherwise. Actual code for increasing attributes/spending exp looks like this

Oh, that's good to know. I was stat editing it on anyways.