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(1 edit)

Thanks for playing my game and replying! (that was quick)

I know its hard to controll it, but i see it as a little skill to master, because i think that your suggestion for it is for players a bit more confusing.

Yeah. I'm not sure what the correct solution is, but it's definitely a design challenge to be looked into. I was sorting by recent uploads, which is why it was so quick :P

(2 edits)

What about a clockwise/counterclockwise motion instead of left/right?

Great game, by the way!