Really solid Darkest Dungeon clone overall, even if confusing at the start. It's pretty fun as just a game, which is rare for H games. The artstyle is simplistic, but gets the job done.
I just wish 90% of chest loot wasn't cursed junk with the uncurse requirements taking a dozen dungeons or sometimes outright being impossible on a certain character, but looks like that's getting addressed next update with new ways to remove curses, so that's nice.
That aside, I really love the cow class. Really wish at some point down the line we get larger breast sizes. If not for every character, then at least cows I feel should be able to reach crazier sizes. The max size is kinda tiny right now, but then again the perspective is definitely skewed because bust size on the chibi sprite that's used in most places is really disproportionate to the size shown on the one screen where full character art shows up.
...Also can't help but want to play as a Ratkin, they're pretty adorable. The more I think about it, the more it makes sense for a "curse" to change someone into a Ratkin, so I can dream of a Ratkin cursed class someday.
Viewing post in Ero Dungeons [Old Version] comments
On the topic of "it's confusing at the start", the UI could definitely use some changes and polishing in places.
It's really a guessing game of how many levels it takes for a character to go from novice to adept to veteran and so on, or what even counts as a "level" in the context of this game (It doesn't seem to be every skillpoint/goal completed)
Character "levels" don't even show up anywhere to my knowledge, when it would be helpful if it was a number somewhere next to their class and rank.
Some uncurse goals are also worded in strange ways, like the spend 3 days as a maid job one, which appears on cursed maid equipment. What it means is actually just spending 3 days working at a tavern as a maid, and has nothing to do with the maid class or needing to switch to it.
It's confusing when two completely different things have identical names.
It would also be really helpful if you could rightclick or something when viewing an ability to "suspend" the description window, and hover over the tokens in it to see what they do rather than having to back out into the help window that shows all tokens and their effects. It's not a major problem, but it would save a lot of time navigating menus imo.