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Despite it being undesirable to skip the enemies, I love watching speedruns and wanted to give the choice to fight. I feel the formation of the enemies being more spread could help prevent darting for the exits hehe.

Yes i added loads of little effects like glass going more opaque, the build outside blending to the sky to look infinitely high, glow effects on certain bits. Even all the little shadows around the objects outside just gave it little touches, but I think you were the first to notice the glass opacity hehe.

Thanks for playing my game and hopefully I can improve and build on it in the future :D