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Testing out the new feature, it seems to work quite well! It feels seamless when starting from music playing in the game, going into the music room from the menu, and then going back to the game, with no interruptions or pauses or anything. Thank you for adding the new functionality!

How could I set it up (or would it be possible) if you changed the music that's playing inside the music room, to go back to the game and keep that music playing? As it works now, the music that was heard during gameplay takes priority.

I'm trying to create this sort of effect:

  • Song 1 (or no song) is playing in the game
  • You access the music room and song 1 keeps playing still (or silence again)
  • You play song 2 in the music room
  • Then you go back to the game, and song 2 keeps playing.

Is there some way to store or reference the track that was playing in the music room last when you return to the game, and have Ren'Py play whatever song it was? It wouldn't even have to be a seamless transition, just having it "remember" and play the last "active" music room song would be great.

I appreciate your time and patience as I try to learn and better understand what is reasonable and what isn't in terms of Ren'Py functionality.