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(+6)(-2)

A very short Mandela Catalogue type game. I think the best part of the game was the kid bleeding outside trying to get help. Obviously, he was an 'alternative', or whatever this world calls them. Besides that, the game wasn't all that great. It seems to take inspiration heavily from the Mandela Catalogue without adding much substance. It's like with the metric fuck-ton of Backroom games and videos, there are plenty sure, but none of them are that great, and add little to nothing worth of value. Everything felt very cliche. Organization with censored names and faces, people with weird faces, deciding what person is real or fake, etc... I'm probably critiquing this game too much, but I like to have creativity in the games I play, and something fresh and new. Overall, it was fine, nothing that great, but nothing horrible.

(-1)

beuh

(+1)

Yeah, I wasn't even creeped out because I could expect everything, it's very overdone. Has potential though.

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I feel the same way! 

(+2)

no, you're not critiquing it too much, people just need to stop endlessly praising the "least common denominator" type games and pretending they're creepy, these types entirely rely on you to already be endlessly afraid of the scenario going in, but if you're just chilling or have any sort of skin when it comes to "horror" imagery, then the only emotion you'll feel playing this is boredom. besides this, the format is super unoriginal, too, like this is the third "survey" type mandela catalog game i've played and literally the only thing that's meaningfully different is the portraits that they've distorted, I mean, even the story with the kid in the park and the vhs-tape vibe, and the anonymous company telling you to pray to whatever god you believe in was the same...