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(+1)

Thanks for providing linux build. I laughed at the title screen. I took screenshot of it, but somehow it made the game freeze for couple of seconds. I guess I am not going to be making many screenshots.

  • I closed the game to type the above, and after relaunching I was greeted with different animations on the title screen. That’s a really cool touch.

  • I found the teleporter in mines level 2. I used it and it put me back at the start of the game. I clicked on the teleporter in “town” to go back to mines lvl 2, and the game hanged on the loading screen. I relaunched the game, and the only thing that was saved was my character’s name. All gear, and level ups are gone.

  • There was a significant fps drop when launching fireball for the first time.

  • All goblins pretty much die in one hit, so there was no reason to use any larger weapons.

  • Honestly just punching goblins to death at the start was the funniest. The whole game feels like bullying.

  • I sometimes did not know where to go.

  • I find it amusing how the player character looks like he should be on a quest choking some ogres and there he is just slapping goblins.

Random screenshots of my progress through the plunderground:

all the gar I got from the first level
Absolute UNIT

Thanks for playing, glad you had some fun despite the rough state.

Seems like you had the easy mode, still fighting green goblins in lvl2. Some streamer had the opposite, he got both of the yellow goblin versions which have way higher stats. 

The fireball stutter is a bummer, tried to fix it but apparently i will need to look further. The freeze on using the teleporter is a weird one. Since someone else had a save data issue with the teleporter, i guess its specific to that. Will look into it, thanks for the info on that.

Balancing wasn't really a big goal for now, theres just a lot missing still. Shield will at some point give you a block chance, defensive spells dont exist yet and obviously theres not much variation in the loot. The next version will at least have free healing in town, so you wont be as dependent on potion drops.

Im happy that it seems to run fine in general however, linux build too (which i couldnt test). That was the biggest concern for this version.

(+1)

You can definitely count this DD as successful then. I am not much of an orblike player, but I look forward to seeing how your game improves over time.