Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

I went specifically for a starting deck that could grind the blue dice. In a previous run, I had bones, the green symbol that has dissolve and gives health, bitcoin, shield, and midas touch, and I ended up with over 2800 chips after two battles with blue cubes.

In this run, I got a starting deck close to what I wanted like the above, except I got fists instead of bones. The blue dice were defeated too quickly, but it still generated a good amount of chips from red dice. But then I stupidly decided to go up against the tinker, which was blocking a hole in a wall on the map. As it turns out, bones would probably have been better in this case, since bones would probably have worn down the shell accumulation.

(+1)

those are some rookie numbers. You gotta pump them up

(1 edit)

Very nice. What does your deck/symbol set look like?

(+1)

It was also the starting symbols

so yeah going into a fight against the tinkerer wit just one dmg dealing symbol is not good enough. I finally managed to defeat him, but it took hours.

You can check out the feedback I written above. I also posted a mega link with more screenshots including the symbols I used for my completed run.

Really nice. In my build/deck when going up against the tinkerer, I had 5 non-dissolve symbols (Shield, Bitcoin, 2xMidas Touch, Punch), instead of 4 as in the starting deck (Shield, Bitcoin, Midas Touch, Punch), which meant that the probability of getting matching Fists was significantly lower, and even when I timed the first reel correctly, it more times than not did not match the Fist.

(+1)

yeah, it is even worse when you got fists to match, but they were disabled. There really has to be a cap on shell, and maybe some sudden death after x number of turns.