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Thanks for your comments.

Obviously the game was tested and can actually be completed without collecting additional water, food or money. I made sure of this while coding it as it was important to me.

Every few steps you lose strength, just as you would in real life, so excessive walking around will lead to you running out of energy quickly! Find a 'quick' route and stick to it! Check tree stumps and logs for food only as a last resort as you may get poisoned! Water wells are randomly populated each game restart.

Collect coins to buy armour and weapons - that *will* help save strength during battles.

Confession: there is a small bug in this version. If you purchase something from a shop but then die, when restarting the shop will always be empty. Please download Episode 2 (also free) and V1.1 of this Episode 1 is selectable from the disk menu where this shop bug doesn't happen.

Any other questions, please just ask!

Cool. I suspected the shop thing was a bug as I did notice the behavior you describe (shop out of stock after buying something, dying, and restarting), but I didn't want to call it out explicitly :-) I'll try playing it the way you describe, which makes it seem more like a puzzle game and less like an RPG adventure. I did fling you a couple of bucks for Ep. 1. I'll grab Ep. 2 with that updated version of Ep. 1 now I guess.

Thank you very much for the donation, it is *very* much appreciated!

The game is indeed more of an adventure (which is why the description is RPG-lite) with puzzles rather than a full blown RPG.
I'll amend the description of the game above to reflect this as per your comments!

Thanks for playing and giving feedback!