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This game is really good! I liked how the mechanic of taking things away was used to change how you had to navigate the map, and I thought the ending was very fitting too! It's also visually very impressive! 

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Thanks! We were originally planning on a metroidvania but shifted that later on, so losing abilities changing navigation was an idea that came from that base. Ended up not being able to spend too much time designing each level near the end, though (i think i made all the levels on the last day before submission was extended lol).

Well hey for making it last second it came out really good still!