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(+2)

After playing for a bit, I've noticed the fact you can get your night killed with zero ways to pull through. I've had now 5 runs, where all 4 cameras that you repair stuff, die on me. It is VERY frustrating when you play perfectly, only to be punished by a mechanic that straight up kills the run. 

(+1)

I've play on night 12. It's currently one of the most unbalanced levels. The spike in cheese doesn't help. Why add counterplay to a game that takes it away completely is beyond me. I liked the juggling of Maddie, but the fact I also have to deal with the camera being out right dead is WAYY to much of an issue. God forbid all the dead cameras are the ones that allows repairs. I had nearly 12 runs killed because of this mechanic and I can't say it was a good idea. 

(+1)

I'm being punished for playing right. 

I had to turn the assist on to win night 12 because nile destroys the cameras like nobodys busness on night 1

I will make some balancing adjustments to Nile, thank you for your feedback!