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What's new:

  • Key-based alchemy mixing (deprecated menu-mixing for the time being)
  • Manual menu: lets you view information on game entities after unlocking their entries
  • Persistent player data: session data and unlocks are now permanently stored
  • New chemickals: Blearing Fog and Silencing Agent (latter doesn't affect anything right now)
  • More gameplay balancing

What's next:

  • Weapon upgrade system
  • Run buffs system
  • More enemies (finally!)
  • Improved dungeon generation
  • Visual improvements