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Awesome game!  A good mix of factorio and tower defense.  A couple of suggestions: 1. Continuous laying of the conveyor - would not allow too much bother with endless turns.  2. The cancel button when resetting the planned buildings (several definitely masterpiece buildings flew into the trash).  3. Switching the output from the building (to the conveyor on the right / to the conveyor on the left / etc.).  4. Replacement mode for destroyed buildings / button for replacing damaged buildings (selection would be ideal).  5. The priority of a single resource for collector drones.  6. Priority during construction (first, conveyors for resources, then routers, guns, defenses, or the same thing, but iteratively, to be ready to tear up the asses of enemies as soon as possible).  7. Variability of enemies in choosing a path.  I mean the spread in the attack, because an attack on a single pixel is not very good.  8. A more extended spawn of waves in time and more enemies in each wave.  Less lags and more action.  Thanks!

Most of these prbolems youve introduced are available on desktop versions.