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Currently the planned gameplay loop for the main game is to fly around an island and do various missions (attack villages, steal chests of gold from villages, help villages by bringing them animals and more) to gain XP. XP is spent to level up (increased health, stronger fire, faster flying and turning) and each time you level up the player grows in size. Each island will have a enemy dragon controlling it that when you defeat it you gain control of the island and can move to the next one.
Any comments or suggestions are welcome.