Well, i say all of i want. In my opinion, the current system wastes too much of the player's time, which causes game fatigue and greatly discourages players who want to join this game, and in fact they cannot even leave the city without being immediately sold into slavery or dragged away into the cave, where Game Over will begin for them. It’s not for me, of course, to decide how to further develop the game, but I sincerely believe that the system I proposed would stimulate the interest of most players in exploring the game, and not just the hardcore ones. At the same time, the hardcore nature of the game will not suffer, only the convenience of gameplay will increase and the players will have at least some goal other than *go wherever you want, suffer whatever you want for the sake of suffering*.