Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Honestly the game just has crazy vibes, the soundtrack selection is just so incredibly on point and really gives the game a dreamy, magical sort of feel. I haven't beaten every mode, I've still got Nightmare, AlterEgo, and the secret mode to take care of, but I'll definitely be getting on it. I love that the drones come in sync with musical cues and the spritework is striking and endearing. 

I don't really play any bullet hells, but this one made me want to try, and part of that is the sort of in that mysterious quality that a lot of the anime I grew up with have. Like, will I piece together the lore from these few interactions and text splays? Almost certainly not. But it makes the experience feel deep and magical. Like I'm a kid staying up late at night in the dark catching an episode of an anime I have only seen bits and pieces of, seeing some really intense character interaction happen between people I haven't been introduced to. Do I know why I'm slashing down drones? Not particularly, but the negative context space makes it feel more meaningful somehow. So yeah if it weren't clear, impeccable vibes.

As long as you're not looking for something that's big and bombastic in the usual sense, and you can tap into just dancing back and forth with your little rabbit girl on screen when the masterfully-placed introduction kicks in, the particles drifting into view, the treeline ascending slowly to imply your descent, and your enemies flying ahead when the intro is over, I think you'll have a great time with this one.

(+1)

Really, thank you for saying all this. For a long time I've wanted to make games that are not just mechanically pleasant, but also offer "something more". Having a player/reader/listener/watcher immerse themselves into an experience which involves mind, soul and body all at once - I really think videogames are the perfect fit for this purpose, like no other media that exists. It's just a shame how some people will never open up to the idea of that, especially with the modern game trends where human psychology is mercilessly exploited with the intent of gaining revenue and playtime. Rather than opening up the way towards deeper parts of self, more often than not games block it off, thoughtlessly, so as nothing can interfere with the player "experience" pipeline and metrics.

Sorry for using vague terms, I've thought about stuff like that for a long time but haven't organized it so well just yet. I'm really happy you were able to enjoy the game beyond mechanical fun, even beyond aesthetics, and after watching you play it for ~2 hours on Twitch I'm still questioning your sanity - meaning you're definitely the target audience (I'm only kidding, but seriously, I don't think just anyone can stream jam games daily for 10+ hours at a time. When I used to do streams I'd get tired and end the day after like 3 hours lol)

Again, thank you for playing and the kind words! I'll definitely watch you play through the rest of the game if you decide to do so, today was a bit hectic due to new year prep and tea'ing the only working keyboard, but maybe some other time ^^ Happy new year, and happy holidays!

(1 edit) (+1)

game is ez pz and for babies, 100%ed it first try, i give it a 5/7

(+1)

bnuuy gaming

(+1)

Actually I just checked your vods and you've literally been at it for 4 hours straight holy hell, what a legend