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(1 edit)

haha, i could always be wiser :p but thank you. you're very kind and made me smile. But yeah, I really am careful with these characters. You can't build an audience and really want people to put in an effort to get to know your characters then just sacrifice them for cash or cheap tricks to try and make money. naaaah, fuck that. these guys mean to much to me and to others. I take my role serious. and thank you for taking my project seriously. i really put and continue to put a lot into it. it's growing every day. thanks for being part of that :)

Edit: bah, also.... damn, my bad. i knew i read someone had left a comment asking about the next update on here and i couldn't find it. it was you and i saw it right after i responded here. so next update for the revamp will hopefully drop in the next few days on my Patreon page. I'm working my ass off to try and get it out during December so like pray or something, lol. But 3 weeks after the Patreon release, then it posts here and Patreon for FREE.  so figure in  like 3 weeks into January or so for FREE version (hopefully)

Glad that I made you smile! :) 

It's evident that you take everything seriously, you also seem to have built a strong bond with the characters that you've shaped over the years, which is really inspiring to me. I'm happy that the time you've put into this project is paying off! Thank you for clearing stuff up about the update, I figured you'd forgotten to reply, so I just didn't ask again, don't want to be a bother. Three weeks is so long thoughh, may I ask if there's a specific reason to why you upload it later for everyone else? 

Yep, so I never wanted this project to actually cost to play. I want it to be free for several reasons -- the most obviously being that financial status shouldn't prevent someone from playing if there was a positive message in the story. Game development today just seems so greedy to me and i wanted to showcase that you can successfully build a project just based on donations. But, the costs of operation can be expensive. So I started the Patreon page to accept donations for those who want to support the project. Those who donate basically get early access to the update when it's finished. The Patreon supporters also end up being early testers for the project and give me more sets of eyes before i release to the full public. Patreon donations also get more behind the scenes stuff and supplemental content when I get a chance to do it. But the public free version is the same version as the Patreon supporters see, I just drop it later to give me time to fix issues or bugs.

Here on Itch.io you can always download for free but while  there's a donation spot here, Itch.io doesn't really give me much flexibility for supplemental stuff, extras, there's massive upload restrictions, and the UI is a mess to deal with. so i use Patreon as my hub and everything else is just used for free distribution versions. It's too much for me to juggle multiple websites and multiple devlogs-- that ends up negatively affecting the game development because i'm just handling websites all the time. 

i see, well i think it's a great way to kind of give back to the people who support you. i'm sure everyone loves the extra eye candy they receive occasionally too ;). thank you for responding to my questions, and sorry if i asked too many of them, lolz.

nah, you're good, man. how could i not appreciate people being interested in this thing? <3

:))