How to make non-UI STM render on top of everything? ('Render on top' variable and additional overlay camera not helping)
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Oh, you're completely right, I must have broken render on top with the new update. (I'm now setting the value manually in STM, I must have got it mixed up with a UI variable...)
I've got it fixed now, and while it was a simple fix, it involved changing around a lot of files. If you want a quick update now, please email me with the invoice you received, otherwise I'll be sure to push this update the moment that issue with quads & the new shader is resolved!