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Hello again! Thanks for your response.

I get what you're getting at, I've definitely played games where the intro was kept short and we got right into the action. Not exactly the style I'm going for but I can't deny that my intro does take a long time. I'd take a look at those games again (and maybe other games too) to give me an idea. Also, you're right about seeing the intro in the first play.

As of right now, I've already halved the intro, keeping the most important parts and the game's hook, the rest was added in the normal gameplay. This will be present in the next update if you're still interested.

I'll start with that and see how it goes from there. Fortunately, the game is still in the early stages so there's room for change.

Thanks again!