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(4 edits) (+2)

Some Quality of Life Changes:

-the landed exploration ship should be a unique building

-building that increases the capacity of nearby homes

-machine parts factory gets a bonus to production near the mechanical house

-the alien ruins should be in the category "Decoration and Nature"

-factory pubs give a bonus to refined metals factory

-detailed statistics of crafting recipes (so you can find out new ratios for buildings when you upgrade them.)

-detailed statistics of mining percentage and production of buildings (so we can find out things like 5 stone mines for  every rock teleporter if you have better pickaxes, but not the AI - assisted mining or any of the bonuses from the mining research center.)