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(4 edits) (+1)

Something's wrong. The option "Call Ramona and ask for her help." is not activated. But going to the end of the prologue and loading a save at the moment of selection, this item appears. 

You shouldn't have set this parameter. 

if persistent.prologue_completed_first:

I don't see the point.

This is misleading to the player. Namely, that something is wrong with the code.

Either don't insert this choice at all, or make the scene when Ray calls the MC. And insert the choice with Ray.

Then it makes sense.

Deleted 43 days ago

Read this again and think I missed your point, and think I now get it, agree I will move this in the 1.1 release so that it's set when Ray calls you in either of the other paths.