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yeah, i had other ones planned, i told my artist to make like 5 different TVs and that we'd go from there, but with how much i was coding just the one screen i cut all the other planned ones. honestly if i got all those working this game would be pretty insane, so i definitely overscoped a bit. but what's better than having a wide, unfocused scope is having a tightly-constructed and pared down one. so i opted to make sure that the game had a concise feel that guaranteed that almost everyone who played it would see the ending. thank you so much for your support!