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Thanks for your review, lexie_t!

I'm glad you liked our concept and the char reactions :)

I agree with you in all points, especially on the hitbox part - I think everyone on the team had a different idea about how the player collider should work, and how visible it should be. A smaller and more visible hitbox would allow for more precise (and deliberate) maneuvers through such dense patterns - but I lost the vote :P

A bit more time - especially on the first level (well... there only is one so far^^) - would definitely help and ease some of the pressure!

Cheers!