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Thanks for the feedback! Yes, the quick-time event with the bar is a little laggy because the engine this game is made in doesn't really like the programming of QTE's without a plugin, which is what I tried to do. Sorry about that! ^^ The game is lore-heavy because it is a walking simulator and there isn't much else to do, but I can see how it could be overwhelming for players and kind of force them in a direction they don't want to go. This was a school project, so if I revisit this, it will be a while in the future, but nonetheless, I thank you for playing it and providing me constructive feedback through the mindset of a player! Good luck with your future endeavors! :)