Ah, that's probably because of updates for Android, I can recompile it now that I have the license for mobile again, it's hardly worth it for this gamejam prototype, but it'll be good practice and setup for Android, so I'll do it after I slept
I updated my Android SDK-s, added the latest one and included more CPU architectures in the build this time, the new .apk is up, if it still doesn't work I can't do much about it