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(+2)

it's pretty clear ya'll ran out of time so i'm not gonna beat a dead horse there but just want to mention the bugs i ran into were the same as others: enemies didn't attack, the music stopping and starting, etc. i feel like maybe this was an issue of scope? maybe 2d and a smaller map would have helped but it's hard to say. it feels very castelvania for sure and i enjoyed that since most of the games in the jam have been much more metroid or hollow knight than vania. please though, don't make it to where you have to switch between mouse and controller. there should be something in unreal that will autograb focus when a certain piece of ui comes up on the screen. in godot it's like one or two lines of code but i'm not familiar with unreal. i still enjoyed this even given the bugs and i liked the bit with the train, that was fun. good luck to ya'll!

(+1)

Hey Stealthnachosgames, thanks for the detailed feedback!  I have the UI bug finally fixed, so the HUD, main menu, pause menu, tutorial prompts work and with controller too.  Just waiting for uploads to unlock now and push a new build with fixes.  I'm glad you enjoyed your time despite the bugs!

i will take another look when ya'll upload the new version!