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Visuals and sound (played the updated version on the game page) were great, lots of nice game juice/game feel touches like the hit stop on the player and the hit animations on Dairy Queen. Theming was also great (even if it is very reminiscent of a certain indie RPG 😉).

Gameplay wise I really enjoyed the bullet hell stuff; in particular I love it when games make use of graze as a mechanic, it's a criminally underused mechanic. I don't usually like acceleration for movement in these types of games but here it's just subtle enough that it helps smooth out player movement moreso than make it floaty. Great job with controller/rigidbody tuning.

I think my only gripe is the circles in shoot mode are really small: my suggestion would be to make them a little bigger, alternatively increase the circle indicator (the larger circle that closes in on the main one) to be bigger so it can be seen with peripheral vision.

overall great job