Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

The artstyle of A. Yvon is just marvelous! And the overall mood of the game, the narrative and music - it's giving some really positive vibes and cozy feelings.

I am not that experienced with such kind of games and would need help with solving the code, though. Is a certain order of symbols needed? A mechanic helping to justify if I am on the right track would be nice for players like me.

(+2)

thank you so much for the kind comments and the feedback! if/when we update the game, we will definitely look into refining the tome's lock mechanic.

as for a couple of code hints: the 5 symbols of the password do not repeat, so 1 symbol is unused. look for items and environmental clues that depict a number or ordinal. let us know if you need more help!

(+1)

I am sure abot 4 symbols. For the 5th one I tried the 2 left after each other - no luck. So I assume a certain order is required, but I can't find any hint for this. Other than the one item standing on the far right side of a shelf - that's the only fact I would interpret as a required position.

(+1)

if the bookshelf, desk, and general attic area don't seem to have any obvious clues, pay close attention to runi's dialogue -- sometimes their musings are more than just flavor text. 

if the 5th symbol isn't one of the remaining ones in your current attempt, then i'd suggest thinking over the other 4 symbols and what made you so sure about their position. there might be something you missed. but we promise the answers are all in this room!